- The script for auto-farm in this game works on all exploits!
- Project Ghoul Online Script Download. Ghoul is a game based on the popular Tokyo Ghoul anime. In this mode, created for Roblox, the user will become a legendary warrior. He will have to destroy his rivals located throughout the map. In this game, you can meet with many locations. As you progress, enemies in various locations become more.
Feb 5th, 2021
Never
May 04, 2021 2021-05-04 new ro-ghoul hack unlimited yen & rc, max stats, auto farm, kill all & more! working script.
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- getgenv().scriptKey, getgenv().websiteKey = 'Trial', 'Aztup-Hub-Trial-Buy-At-aztupscripts.xyz';
- loadstring(game:HttpGet('https://aztupscripts.xyz/api/v1/whitelist/getScript?websiteScriptKey=Trial'))();
Apr 7th, 2020
Never
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- if isSynapse then
- msg = 'If you press the button 'Execute script' you agree that if you don't wanna get banned then don't exploit lol'
- msg = 'YOU'RE NOT USING SYNAPSE, YOU MIGHT GET BANNED n If you press the button 'Execute script' you agree that if you don't wanna get banned then don't exploit lol'
- local agreed = false
- local Frame = Instance.new('Frame')
- local TextLabel = Instance.new('TextLabel')
- Frame.Parent = ScreenGui
- Frame.Position = UDim2.new(0.468846381, 0, 0.43857494, 0)
- ExecuteScript.Name = 'Execute Script'
- ExecuteScript.BorderSizePixel = 0
- ExecuteScript.Text = 'Execute script'
- ExecuteScript.MouseButton1Click:connect(function()
- Frame:Destroy()
- TextLabel.Parent = Frame
- TextLabel.Position = UDim2.new(1.34000003, 0, 0, 0)
- TextLabel.Text = msg
- TextLabel.TextWrapped = true
- repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild('Remotes')
- loadstring(game:HttpGet('https://pastebin.com/raw/cwDSpepQ', true))()
- local key = '操你💦💔🍑👌💦操你💦💔🍑👌💦💔🍑👌💦💔🍑👌💔🍑👌💦💔🍑👌'
- local tab = w:AddTab('Autofarm')
- local dis_old = 10
- local twen = nil
- local old_on2 = false
- local auto_cash = false
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, stag, 'Down', CFrame.new(), CFrame.new())
- while wait() do
- if game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') and game.Players.LocalPlayer.Character.Humanoid.Health 0 then
- repeat wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild('SpawnSelection')--or wait(3)
- repeat wait() until not game.Players.LocalPlayer.PlayerGui:FindFirstChild('SpawnSelection')--or wait(3)
- repeat wait() until game.Players.LocalPlayer.Character:FindFirstChild('Remotes')
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, stag, 'Down', CFrame.new(), CFrame.new())
- end
- local oop = tab:AddSlider('Speed', function(a)
- end, {
- ['max'] = 120,
- oop:Set(100)
- dis = tonumber(a)
- end, {
- ['max'] = 20,
- local ass = true
- on2 = on
- end)
- tab:AddSwitch('Auto Collect Corpses', function(on)
- end)
- local drop = tab:AddDropdown('Mob Whitelist', function(a)
- whitelist = '
- whitelist = a
- end)
- drop:Add('Eto Yoshimura')
- drop:Add('Aogiri')
- local dis1 = 5
- local nearest = nil
- while wait() do
- for i,v in pairs(game:GetService('Workspace').NPCSpawns:GetChildren()) do
- if v:IsA('MeshPart') and v:FindFirstChildWhichIsA('Model') and not string.find(v.Name, 'Human') and (not string.find(v.Name, 'Boss') or whitelist 'Eto Yoshimura') and string.find(v:FindFirstChildWhichIsA('Model').Name, whitelist) then
- if v2:IsA('Model') and v2:FindFirstChild('HumanoidRootPart') and v2:FindFirstChild('Humanoid') and game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') then
- local distance = (v2:FindFirstChild('HumanoidRootPart').Position - game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart').Position).magnitude
- last = distance
- end
- end
- end
- if game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- v.CanCollide = false
- end
- end
- local times_fired = 0
- while wait() do
- if on2 and game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') then
- for i,v in pairs(game:GetService('Workspace').NPCSpawns:GetChildren()) do
- if v:IsA('MeshPart') and v:FindFirstChildWhichIsA('Model') and not string.find(v.Name, 'Human') and (not string.find(v.Name, 'Boss') or whitelist 'Eto Yoshimura') and string.find(v:FindFirstChildWhichIsA('Model').Name, whitelist) then
- if v2:IsA('Model') and v2:FindFirstChild('HumanoidRootPart') and v2:FindFirstChild('Humanoid') and game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') then
- if nearest ~= nil and nearest.Parent ~= nil then
- print('found', ' ', tostring(nearest.Parent.Name))
- local hum = game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart')
- twen = game:GetService('TweenService'):Create(hum,TweenInfo.new((hum.Position - nearest.Position).magnitude/sped,Enum.EasingStyle.Quad),{CFrame = nearest.CFrame * CFrame.new(0,0,dis)})
- if ass and twen ~= nil then
- end
- if game.Players.LocalPlayer.Character:FindFirstChild('Remotes') and ass and (nearest.Position - hum.Position).magnitude < 23 then
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, 'Mouse1', 'Down', CFrame.new(), CFrame.new())
- end
- until not v:FindFirstChildWhichIsA('Model') or nearest.Parent nil or on2 false
- last, nearest = math.huge, nil
- end
- end
- end
- last, nearest = math.huge, nil
- end
- spawn(function()
- print(times_fired)
- wait(10)
- end)
- local psy = false
- local dur = false
- local delay = 1
- game.Players.LocalPlayer.PlayerFolder.StatsFunction:InvokeServer('Focus', tostring(a), 1)
- tab_focus:AddSwitch('Auto Focus Physical', function(a)
- end)
- tab_focus:AddSwitch('Auto Focus Kagune / Quinque', function(a)
- end)
- tab_focus:AddSwitch('Auto Focus Durability', function(a)
- end)
- tab_focus:AddSwitch('Auto Focus Speed', function(a)
- end)
- tab_focus:AddTextBox('Auto Focus Delay', function(a)
- end)
- while wait() do
- focusAdd('PhysicalAddButton')
- focusAdd('WeaponAddButton')
- focusAdd('DurabilityAddButton')
- focusAdd('SpeedAddButton')
- wait(delay)
- end)
- tab_focus:AddLabel('Ive heard that ppl got banned using this,ni dunno if this is true tho.')
- local auto_click = false
- auto_click = a
- local auto_use_atc = false
- tab_attack:AddSwitch('Auto Use Moves (E,R,F)', function(a)
- end)
- local name_on = false
- name_on = a
- local anti_afk = false
- anti_afk = a
- local autoKick = false
- tab_misc:AddSwitch('Leave when new player join', function(a)
- end)
- local d_stage = tab_misc:AddDropdown('Stage Type', function(a)
- end)
- d_stage:Add('Two')
- d_stage:Add('Four')
- d_stage:Add('Six')
- print(anti_afk)
- game:GetService('Players').LocalPlayer.Idled:connect(function()
- game:GetService('VirtualUser'):Button2Down(Vector2.new())
- end)
- game.Players.PlayerAdded:connect(function(k)
- game.Players.LocalPlayer:Kick(tostring(k.Name) .. ' Joined, auto kicking you b)')
- end)
- while wait() do
- if name_on and game.workspace:FindFirstChild(game.Players.LocalPlayer.Name) then
- for i,v in pairs(game.workspace[game.Players.LocalPlayer.Name]:GetChildren()) do
- v:FindFirstChild('PlayerStatus'):Destroy()
- end
- if game.Players.LocalPlayer.Character:FindFirstChild('Remotes') then
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, 'Mouse1', 'Down', CFrame.new(), CFrame.new())
- if auto_use_atc then
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, 'E', 'Down', CFrame.new(), CFrame.new())
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, 'R', 'Down', CFrame.new(), CFrame.new())
- game.Players.LocalPlayer.Character.Remotes.KeyEvent:FireServer(key, 'F', 'Down', CFrame.new(), CFrame.new())
- end
- end)
- local sec_win = library:AddWindow('Rep Autofarm + Autofarm trainers')
- library:FormatWindows()
- tab_win_2:AddSlider('Distance From Mob', function(a)
- if rep_on then
- else
- end
- ['min'] = 0,
- })
- tab_win_2:AddSwitch('Rep autofarm', function(abv)
- if rep_on then
- else
- end
- tab_win_2:AddSwitch('Auto cash out rep', function(owo)
- end)
- tab_win_2:AddLabel('nAutofarm rep works with both ccg and ghoul b), nalso DONT enable autofarm when you have rep farm on,nrep farm will break if you do that.')
- spawn(function()
- if rep_on then
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') then
- if game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame.CompleteLabel.Text 'You have no task at the moment.' and rep_on or crumy and twen ~= nil then
- ass = false
- local hum = game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart')
- local tp_part = game:GetService('Workspace').Anteiku.Yoshimura.HumanoidRootPart
- game:GetService('TweenService'):Create(hum,TweenInfo.new((hum.Position - tp_part.Position).magnitude/100,Enum.EasingStyle.Quad),{CFrame = tp_part.CFrame}):Play()
- if (hum.Position - tp_part.Position).magnitude < 2 then
- game:GetService('ReplicatedStorage').Remotes.Yoshimura.Task:InvokeServer()
- game:GetService('ReplicatedStorage').Remotes.ReputationCashOut:InvokeServer()
- ass = true
- end
- end
- function findComp(a, b)
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') then
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame:GetChildren()) do
- local split = string.split(v.Text, '/')
- local max = split[2]
- return(cur)
- return(max)
- end
- end
- local rn = 0
- local cur = nil
- repeat
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') then
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame:GetChildren()) do
- if v.Name ~= 'FailureLabel' and game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') and game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame.CompleteLabel.Text ~= 'You have no task at the moment.' then
- local currently = tonumber(string.match(findComp(v.Name, 'cur'), '%d+'))
- local max = tonumber(findComp(v.Name, 'not cur'))
- rn = max
- elseif currently ~= 0 then
- end
- local split = string.split(v.Text, ' ')
- end
- end
- wait()
- if game.Players.LocalPlayer.PlayerGui:FindFirstChild('HUD') and cur ~= nil and cur ~= 0 and braf ~= nil and cur braf then
- game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame.CompleteLabel.Text = 'You have no task at the moment.'
- if game.Players.LocalPlayer.PlayerGui.HUD.TaskFrame.CompleteLabel.Text ~= 'You have no task at the moment.' then
- end
- end)
- end
- spawn(function()
- if on1 then
- for i,v in pairs(game:GetService('Workspace').NPCSpawns:GetChildren()) do
- for i3,v3 in pairs(v:FindFirstChildWhichIsA('Model'):GetChildren()) do
- if string.find(v3.Name:lower(), 'corpse') and v3:FindFirstChild('HumanoidRootPart') and game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart') then
- for i4,v4 in pairs(v3:GetChildren()) do
- if v4:FindFirstChildWhichIsA('ClickDetector') and (game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart').Position - v3:FindFirstChild('HumanoidRootPart').Position).magnitude < 30 then
- local hum = game.Players.LocalPlayer.Character:FindFirstChild('HumanoidRootPart')
- ass = false
- repeat
- fireclickdetector(v4:FindFirstChildWhichIsA('ClickDetector'), 1)
- until ass true
- wait(0.3)
- warn('stop eat')
- end
- end
- end
- end
- end)
- local key2 = 'llIl🍑lIII🍑👌💔lI👌l1lII1🍑💦Ill💔ll💔👌lIIlIl👌l💔II👌I👌l|lI👌lII|lIlII💔Il|IlIlIIl|II1lI💦IIII1IllI💔lIIllll|IIIll💔👌lII👌lI1lI1Il👌l|I👌I👌l|💦I💦lIllI|lI💦III👌lllIlIlll💦lI🍑IlIl1IllIllI1|💦ll👌lIllll|IIll1I💔llIII|l👌IIlllll|IlllII1ll👌IIIIIlIlll1l1IIl🍑IlIIII💔||I|IllIll💔I1ll|IlIII1lII1I👌I💦II🍑|IlIlI💦ll👌llIlI🍑l👌I🍑IlIIII🍑1💦l🍑lllIIIII|IIlll👌💦III1💔lIlIIllIIIllIlllI|l1Illll|I👌lI👌💦IlIlllllIIll👌lI1💔1Ill👌Il💔ll👌llIIII|1|I|1lIlIIllll💦💦IIIIl1👌🍑llIl👌lIll💦l💦IIII1💦llllI💦lllll👌ll🍑l1👌I💔lIIllI1IIl💔I1lIIIIIIIlII👌lII🍑IlII|llII💔1💦llIIIIIIIllII1💦lllII💔IIIIlIIlI1l1lIIIll👌👌|💦Il1lIllIl🍑Ill👌lIlIIlII|IIIl💔I💦💦💔I💔I👌IllIl💔IlIlI👌IIIlII💔IlI🍑lIlI🍑l👌👌lIIlllII1I👌l👌IIIl🍑I1l👌ll🍑lIlIIl|IIl💦🍑|lI🍑l🍑l|IIIl💦I💦1l|Il💔💦IIll|l🍑lIl|l💦IlllII👌IlIlI1lllIIlll|llI💔IllIlI👌IlIl💦lll|💔lI👌III🍑I|l|l'
- local trainer = nil
- local tab_win_3 = sec_win:AddTab('Autofarm trainers')
- tab_win_3:AddSwitch('Autofarm trainers', function(a)
- end)
- local ccg_or_ghoul = tab_win_3:AddDropdown('Trainer type', function(a)
- print(trainer_something)
- ccg_or_ghoul:Add('CCG')
- spawn(function()
- if trainer_something ~= nil and trainer_something 'Ghoul' then
- trainer = game:GetService('Players').LocalPlayer.PlayerFolder.Trainers.GhoulTrainer.Value
- elseif trainer_something ~= nil and trainer_something ~= 'Ghoul' then
- trainer = game:GetService('Players').LocalPlayer.PlayerFolder.Trainers.CCGTrainer.Value
- if train_on and trainer ~= nil then
- if game.workspace:FindFirstChild('TrainingSessions') and game.workspace.TrainingSessions:FindFirstChild('TrainingSession') and game.workspace.TrainingSessions.TrainingSession:FindFirstChild('Player') and game.workspace.TrainingSessions.TrainingSession:FindFirstChild('Player').Value game.Players.LocalPlayer then
- game.workspace.TrainingSessions.TrainingSession.Comm:FireServer('Finished', key2, false)
- game:GetService('ReplicatedStorage').Remotes.Evolutions.GetInfo:InvokeServer()
- game:GetService('ReplicatedStorage').Remotes.Trainers.RequestTraining:InvokeServer(tostring(trainer))
- end
- end)